Returns one number divided by another, without the remainder. QUOTIENT[4,2] QUOTIENT[A2,B2] QUOTIENT[dividend, divisor] dividend - The number to be divided. divisor - The number to divide by [cannot equal 0]. QUOTIENT performs a division, but will only return the quotient
and not the remainder. To see the full result [quotient and remainder], use the DIVIDE function or the '/' operator. SUM: Returns the sum of a series of numbers and/or cells. PRODUCT: Returns the result of multiplying a series of numbers together. MULTIPLY: Returns the product of two numbers. Equivalent to the `*` operator. MINUS: Returns the difference of two numbers. Equivalent to the `-` operator. DIVIDE: Returns one number divided by another. Equivalent to the `/` operator. ADD: Returns the sum of two numbers. Equivalent to the `+` operator. Was this helpful? How can we improve it?Sample Usage
Syntax
Notes
See Also
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cannot be changed during the program’s execution.a. static variableb. uninitialized variablec. named constantd. locked variable
19. A debugging process in which you imagine that you are the computer executing aprogram is calledhand tracing.
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20. Short notes placed in different parts of a program, explaining how those parts ofthe program work, are calledcomments.
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1. Programmers must be careful not to make syntax errors when writing pseudocode
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2. In a math expression, multiplication and division takes place before addition and
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3. Variable names can have spaces in them.False
4. In most languages, the first character of a variable name cannot be a number.True
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6. In languages that require variable declarations, a variable’s declaration must
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7. Uninitialized variables are a common cause of errors.True
8. The value of a named constant cannot be changed during the program’s execution.True
9. Hand tracing is the process of translating a pseudocode program into machine
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10. Internal documentation refers to books and manuals that document a program,
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Algorithm Workbench1. Design an algorithm that prompts the user to enter his or her height and storestheuser’s input in a variable namedheight.●Type Scanner code that saves the user input as variable “height”●Display print statement asking user to type in height●The Scanner gets the user input from the keyboard and saves it as variable“height”2. Design an algorithm that prompts the user to enter his or her favorite color andstores the user’s input in a variable namedcolor.●Type Scanner code that saves the user input as variable “color”●Display print statement asking user to type in his or her favorite color