Hướng dẫn spray csgo

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-----------------------SPRAY PATTERN--------------------|--------------------RECOIL COMPENSATION-----------
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M4A4

Check out the M4A4 Weapon Guide for more Details

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AK-47

Check out the AK-47 Weapon Guide for more Details

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Galil
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FAMAS
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Rifles
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-----------------------SPRAY PATTERN--------------------|--------------------RECOIL COMPENSATION-----------
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AK-47
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M4A4
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M4A1-S
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M4A1
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Galil
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FAMAS
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G3SG1
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SG 553
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SG 553 scoped
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AUG
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AUG scoped
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SSG 08
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AWP
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SCAR-20
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Submachine Guns
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-----------------------SPRAY PATTERN--------------------|--------------------RECOIL COMPENSATION-----------
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MAC-10
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MP7
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MP9
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PP-Bizon
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UMP-45
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P90
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Pistols
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-----------------------SPRAY PATTERN--------------------|--------------------RECOIL COMPENSATION-----------
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P250

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USP-S
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USP
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CZ75A
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Deagle Eagle
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Dual Berettas
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Five-Seven
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Glock-18
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Tec-9
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Heavy
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-----------------------SPRAY PATTERN--------------------|--------------------RECOIL COMPENSATION-----------
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Nova
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Sawed-Off
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XM1014
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MAG-7
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Machine Guns
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-----------------------SPRAY PATTERN--------------------|--------------------RECOIL COMPENSATION-----------
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M249
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Negev
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Guide
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BASICS

The spray pattern of any weapon in CS:GO is a result of:

  1. Inaccuracy
  2. Recoil

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INACCURACY

Inaccuracy adds a measure of randomness to the otherwise fixed recoil pattern. It is different for every weapon and is affected at least by the following factors:

  1. Running > Walking > Standing > Ducking
  2. Jumping
  3. Climbing ladders
  4. Number of shots fired / time
  5. The current mood of the dev team

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RECOIL

Recoil is the fixed pattern unique to each weapon and weapon mode [scoped or silenced]. Generally is goes up and then to the sides. To test the recoils pattern for any weapon without the inaccuracy, use this command in the console:

  1. sv_cheats 1 // Allow cheats on server
  2. weapon_accuracy_nospread 1 // Disable weapon inaccuracy spread


The recoil effect is reset when you stop shooting and you wait until

  • the dynamic crosshair is back to default [if you use dynamic crosshair]
  • the weapon model is back in default position [useful if you don't use dynamic crosshair]

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COMPENSATION

You have most likely already learned to pull down after the first shots to compensate for the upward motion of the spray pattern. Once you have mastered that, start to compensate for the sideways motion as well. Every weapon has a different timing required to compensate properly. The following animations should help to understand the general flow of the spray pattern and the mouse movement needed to compensate, but in-game timings might be a bit different.
Links & Resources
An always up to date version of this guide and more can be found at:
//csgoskills.com/academy/spray-patterns/


A step by step exercise on spray pattern control is here: How to aim better in CS:GO:
//csgoskills.com/academy/aiming/
or on //steamcommunity.com/sharedfiles/filedetails/?id=370939284


An AK-47 specific guide incl. recoil / spray pattern control is here: AK-47 Weapon Guide:
//csgoskills.com/academy/weapons/ak-47/
or on //steamcommunity.com/sharedfiles/filedetails/?id=374522188


Due credits to twowordbird at //twowordbird.com/ for his great spray pattern animations and his article on CS:GO Recoil Mechanics.


Check out the CSGO Skills App to help you track your progress:
  • CSGO Skills on App Store for iOS
  • CSGO Skills App on Google Play Store for Android[play.google.com]

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