Can I learn Java in 24 hours?

Book description

Computer programming with Java is easier than it looks. In just 24 lessons of one hour or less, you can learn to write computer programs in Java.

Using a straightforward, step-by-step approach, popular author Rogers Cadenhead helps you master the skills and technology you need to create desktop and web programs, web services, an Android app, and even Minecraft mods in Java.

Each lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success.

Full-color figures and clear step-by-step instructions visually show you how to program with Java.

Quizzes and Exercises at the end of each chapter help you test your knowledge.

Notes, Tips, and Cautions provide related information, advice, and warnings.

Learn how to…

  • Set up your Java programming environment
  • Write your first working program in just minutes
  • Control program decisions and behavior
  • Store and work with information
  • Build straightforward user interfaces
  • Create interactive web programs
  • Use threading to build more responsive programs
  • Read and write files and XML data
  • Master best practices for object-oriented programming
  • Use Java 9’s new HTTP client
  • Use Java to create an Android app
  • Expand your skills with closures
  • Create Minecraft mods with Java

Contents at a Glance

Part I Getting Started

1 Becoming a Programmer

2 Writing Your First Program

3 Vacationing in Java

4 Understanding How Java Programs Work

Part II Learning the Basics of Programming

5 Storing and Changing Information in a Program

6 Using Strings to Communicate

7 Using Conditional Tests to Make Decisions

8 Repeating an Action with Loops

Part III Working with Information in New Ways

9 Storing Information with Arrays

10 Creating Your First Object

11 Describing What Your Object is Like

12 Making the Most of Existing Objects

Part IV Moving into Advanced Topics

13 Storing Objects in Data Structures

14 Handling Errors in a Program

15 Creating a Threaded Program

16 Using Inner Classes and Closures

Part V Programming a Graphical User Interface

17 Building a Simple User Interface in Swing

18 Laying Out a User Interface

19 Responding to User Input

Part VI Writing Internet Applications

20 Reading and Writing Files

21 Using Java 9's New HTTP Client

22 Creating Java2D Graphics

23 Creating Minecraft Mods with Java

24 Writing Android Apps

Appendixes

A Using the NetBeans Integrated Development Environment

B Where to Go from Here Java Resources

C This Book's Web Site

D Fixing a Problem with the Android Studio Emulator

Sams Teach Yourself Java in 24 Hours, Seventh Edition

Covers Java 8 and Android Development

In just 24 lessons of one hour or less, you can learn the fundamentals of Java programming.

In this book's straightforward, step-by-step approach, each lesson builds on everything that's come before, helping readers learn Java's core features and techniques from the ground up.

Friendly, accessible, and conversational, this book offers a practical grounding in the language, without ever becoming overwhelming or intimidating. Full-color figures and clear instructions visually show you how to program with Java.

Popular author Rogers Cadenhead helps you master the skills and technology you need to create desktop and web programs, web services, and even an Android app in Java.

Learn how to…

  • Set up your Java programming environment
  • Write your first working program in just minutes
  • Control program decisions and behavior
  • Store and work with information
  • Build straightforward user interfaces
  • Create interactive web programs
  • Use threading to build more responsive programs
  • Read and write files and XML data
  • Master best practices for object-oriented programming
  • Create flexible, interoperable web services with JAX-WS
  • Use Java to create an Android app
  • Expand your skills with closures, the powerful new capability introduced in Java 8

Contents at a Glance

PART I: Getting Started

1 Becoming a Programmer

2 Writing Your First Program

3 Vacationing in Java

4 Understanding How Java Programs Work

PART II: Learning the Basics of Programming

5 Storing and Changing Information in a Program

6 Using Strings to Communicate

7 Using Conditional Tests to Make Decisions

8 Repeating an Action with Loops

PART III: Working with Information in New Ways

9 Storing Information with Arrays

10 Creating Your First Object

11 Describing What Your Object Is Like

12 Making the Most of Existing Objects

PART IV: Programming a Graphical User Interface

13 Building a Simple User Interface

14 Laying Out a User Interface

15 Responding to User Input

16 Building a Complex User Interface

PART V: Moving into Advanced Topics

17 Storing Objects in Data Structures

18 Handling Errors in a Program

19 Creating a Threaded Program

20 Using Inner Classes and Closures

21 Reading and Writing Files

22 Creating Web Services with JAX-WS

23 Creating Java2D Graphics

24 Writing Android Apps

Appendixes

A Using the NetBeans Integrated Development Environment

B Where to Go from Here: Java Resources

C This Book’s Website

D Setting Up an Android Development Environment

Can you learn Java in a day?

Java programming is one of the mostly used programming languages. In the IT world, there are more than 8 million Java developers. The count of Java developers is rapidly growing. Learning Java doesn't make it possible to happen overnight, and it takes time and practice.

How quickly I can learn Java?

For a person with no prior programming experience, it is expected approximately 9 months, that is 5+3+1 months to completely understand and write Java programs.

How many hours should I study Java?

If you're serious about coding and intend to become a Java developer, you'll need to study every day for at least 4–5 hours. But if you simply want to enlarge your scope, you can choose a more relaxed tempo. Anyway, try not to extend your education for many years to come, because the technologies evolve.

Can I study Java in 2 days?

If you are Flash then also it is not possible for you to learn Java in 2 days. But my suggestion for you is if you are having concepts of OOP then try to code basic java programs such as factorial, prime numbers, simple java class for students. These programs will give you an idea about java syntax.